P_Liquid for Maya
by Areté Entertainment

Features >>

  • New: Enhanced algorithm speeds up liquid surface generation up to ten times faster for large bodies of particles.
  • New: Enhanced lattice dimension support.
  • New: Enhanced support for particle dynamics.
  • New: Enhanced reflected ray support.
  • Creates liquid surfaces directly from Maya particles.
  • Full seamless integration with Maya particles and dynamics.
  • Create fully opaque liquids such as molten metals, blood, ink and paint.
  • Create semi-transparent liquids such as water, wine, oil, and syrup.
  • Advanced algorithms provide smooth frame-to-frame liquid surface generation.
  • Per-particle randomization of radius and density allow for non-uniform clouds.
  • Generates photo-real imagery of the liquid surface using Areté's ISURFR rendering technology.
  • ISURFR is fully coupled with Maya's raytracer to product accurate reflections and refractions of other Maya objects through the liquid surface.
  • Particle fill routine allows users to fill closed volume with particles for application of P_Liquid.
  • Cross-platform FLEXlm floating network licenses.
  • Compatible with Maya v3.0x/v4.0 on WinNT, Win2000, IRIX and Linux.

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