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P_Liquid
for Maya
by Areté
Entertainment
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Features
>>
- New:
Enhanced algorithm speeds up liquid
surface generation up to ten times faster for large bodies of
particles.
- New:
Enhanced lattice dimension support.
- New: Enhanced
support for particle dynamics.
- New:
Enhanced reflected ray support.
- Creates liquid surfaces directly from Maya
particles.
- Full seamless integration with Maya
particles and dynamics.
- Create fully opaque liquids such as molten
metals, blood, ink and paint.
- Create semi-transparent liquids such as
water, wine, oil, and syrup.
- Advanced algorithms provide smooth
frame-to-frame liquid surface generation.
- Per-particle randomization of radius and
density allow for non-uniform clouds.
- Generates photo-real imagery of the liquid
surface using Areté's ISURFR rendering technology.
- ISURFR is fully coupled with Maya's
raytracer to product accurate reflections and refractions of other
Maya objects through the liquid surface.
- Particle fill routine allows users to fill
closed volume with particles for application of P_Liquid.
- Cross-platform FLEXlm floating network
licenses.
- Compatible with Maya v3.0x/v4.0 on WinNT,
Win2000, IRIX and Linux.
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