P_Liquid for Maya
by Areté Entertainment

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Lux Ceramidas by Conspiração Digital S.A.
 ©2001Conspiração Digital S.A.

P_Liquid is an exciting shader that allows users to convert their Maya particle system to photo-real, full-motion liquid surfaces. Simply set up your particle system and apply P_Liquid. At render time, P_Liquid generates an implicit surface and couples with the Maya raytracer to image both reflections and refractions of other Maya objects through the P_Liquid surface.

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